| Speed
is the maximum rate at which a person is able to move his/her body
over a specific distance. In human performance terms it refers to
the speed of co-ordinated joint actions and whole body movements.
In some cases it may be applicable to talk about limb speed but this
is difficult to assess and most sports rely on movement of the whole
body over a distance, so tests for this are included here.
30m
Sprint Test
Equipment:
30m
tape measure, stopwatch.
Target
Population: Sprinters, jumpers, games players or anyone who
is injury free.
Advantages:
Poor reactions and starting technique let down result.
Disadvantages:
Subject
to timing errors.
Procedure:
Mark out 30 metres accurately on a flat, non-slip surface. Using
a standing start, run from the start line as quickly as possible
to the finish line. Have someone start the run and time it to the
100th/sec.
Flying
Start 30m Sprint Test
Equipment:
40
m tape measure, stopwatch.
Target
Population: Games players or anyone who is injury free.
Advantages:
Gives an idea of speed regardless of reaction time.
Disadvantages:
Subject to timing errors.
Procedure:
Mark out a 40 metre run with a 'timing' startline 10 m into the
run. Using a standing start run the 40 m as quickly as possible.
Have someone start the run and time it from the 10 m line to the
40 m line, so a flying 30 m time is gained.
| Time
(secs) for 30 m flying sprint |
|
Males
|
Females
|
Rating
|
|
<4.0
|
<4.5
|
Excellent
|
|
4.2-4.0
|
4.6-4.5
|
Good
|
|
4.4-4.3
|
4.8-4.7
|
Average
|
|
4.6-4.5
|
5.0-4.9
|
Fair
|
|
>4.6
|
>5.0
|
Poor
|
|