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Speed is the maximum rate at which a person is able to move his/her body over a specific distance. In human performance terms it refers to the speed of co-ordinated joint actions and whole body movements. In some cases it may be applicable to talk about limb speed but this is difficult to assess and most sports rely on movement of the whole body over a distance, so tests for this are included here.

30m Sprint Test

Equipment: 30m tape measure, stopwatch.

Target Population: Sprinters, jumpers, games players or anyone who is injury free.

Advantages: Poor reactions and starting technique let down result.

Disadvantages: Subject to timing errors.

Procedure: Mark out 30 metres accurately on a flat, non-slip surface. Using a standing start, run from the start line as quickly as possible to the finish line. Have someone start the run and time it to the 100th/sec.

Flying Start 30m Sprint Test

Equipment: 40 m tape measure, stopwatch.

Target Population: Games players or anyone who is injury free.

Advantages: Gives an idea of speed regardless of reaction time.

Disadvantages: Subject to timing errors.

Procedure: Mark out a 40 metre run with a 'timing' startline 10 m into the run. Using a standing start run the 40 m as quickly as possible. Have someone start the run and time it from the 10 m line to the 40 m line, so a flying 30 m time is gained.

Time (secs) for 30 m flying sprint
Males
Females
Rating
<4.0
<4.5
Excellent
4.2-4.0
4.6-4.5
Good
4.4-4.3
4.8-4.7
Average
4.6-4.5
5.0-4.9
Fair
>4.6
>5.0
Poor